Page 4 of 4 FirstFirst 1234
Results 31 to 35 of 35

Thread: Pre-Alpha release of Shh,Zombies [Now inc full release version]

  1. #31

    Default

    Great stuff then Waiting for new updates then
    Visit my blog site : Angler Fish Games
    Try out the first version of pixel fixor : link
    Then check out the update video that is coming soon to this game : link

  2. #32

    Default

    Finally had a go Carwash. I like it so far!

    My main issue with it was the accuracy of selecting the way-points. A lot of the time it would select the box to the left or right of the one I meant to click. I think because the highlighted box was not always the one you were hovering over if you were near the edge of a box. - might be good to have an undo type button rather than a full restart.

    The other slight niggle was how long it sometimes took at a way-point to change to the next direction. Because then it seemed you stopped and let the zombies catch you.

    Neither of the above stopped me playing though the levels just made losing them a little frustrating as it felt out of my control.

    The zombies are good though. They felt scary especially when you could sneak up behind them. Kept expecting them to turn
    ----------------- Veni Vidi Vici -----------------

    Unofficial T2G IRC Channel - http://webchat.quakenet.org/?channels=Train2Game - Come join the fun

  3. #33

    Default

    Quote Originally Posted by Waldomagician View Post
    My main issue with it was the accuracy of selecting the way-points. A lot of the time it would select the box to the left or right of the one I meant to click. I think because the highlighted box was not always the one you were hovering over if you were near the edge of a box.
    This issue is because the grid is higher than the floor (with a gap of like 0.5f, I forget exactly). So when the raycast is cast from the cursor, it can hit the grid where you wanted it, but it's the floor collision that decides where to place the waypoint. I probably won't be fixing this.

    - might be good to have an undo type button rather than a full restart.
    1200.48****** Carwash: ^ middle mouse button on the last waypoint placed
    1200.53****** Carwash: (will be right mouse in final)

    The other slight niggle was how long it sometimes took at a way-point to change to the next direction. Because then it seemed you stopped and let the zombies catch you.
    Yep, known, it annoys me too as it's not consistent. Will be trying to fix/ improve this. I'd prefer to have no waiting at each waypoint.

    Neither of the above stopped me playing though the levels just made losing them a little frustrating as it felt out of my control.
    As it's very much a trial and error game, I'm trying hard to have events happen the same each time an action happens.

    The zombies are good though. They felt scary especially when you could sneak up behind them. Kept expecting them to turn
    Need to start putting in audio for the zombies, and everything. uuurrggh, brainnzz
    Enigma 23 Games
    <a href="http://www.indiedb.com/games/shhzombies" title="View Shh,Zombies on Indie DB" target="_blank"><img src="http://media.indiedb.com/images/global/indiedb.png" alt="Shh,Zombies" /></a>
    ( V )( ;,,; )( V ) || Speak/ Type English ! || T2G Customer Services: 0845 272 8796

  4. #34

    Default

    Enigma 23 Games
    <a href="http://www.indiedb.com/games/shhzombies" title="View Shh,Zombies on Indie DB" target="_blank"><img src="http://media.indiedb.com/images/global/indiedb.png" alt="Shh,Zombies" /></a>
    ( V )( ;,,; )( V ) || Speak/ Type English ! || T2G Customer Services: 0845 272 8796

  5. #35

    Default

    Release day!

    Shh, Zombies is a challenging puzzle game, with stunning voxel graphics and like zombies and stuff. Really fun, trust us, or something.

    Shh,Zombies is now out on iOS, Android and Windows Store (desktop).
    iOS: https://itunes.apple.com/app/shhzombies/id926020991
    Android: https://play.google.com/store/apps/d...a23.shhzombies
    Windows: http://apps.microsoft.com/windows/en...9-1c9b1f4092d2

    And here's the website: http://shhzombies.com/

    Please download it and check it out, also feel free to share with your friends and leave a review.
    Enigma 23 Games
    <a href="http://www.indiedb.com/games/shhzombies" title="View Shh,Zombies on Indie DB" target="_blank"><img src="http://media.indiedb.com/images/global/indiedb.png" alt="Shh,Zombies" /></a>
    ( V )( ;,,; )( V ) || Speak/ Type English ! || T2G Customer Services: 0845 272 8796

Similar Threads

  1. SMA 2 - 10 prototype and alpha
    By M3RCH4N3RY in forum T2G, General Discussion
    Replies: 2
    Last Post: 04-14-2012, 01:23 PM
  2. BattleSpace Alpha
    By Karhma in forum T2G, General Discussion
    Replies: 2
    Last Post: 02-23-2012, 03:53 PM
  3. Battlefield 3 Alpha
    By Sleepless in forum T2G QA Tester Discussions
    Replies: 10
    Last Post: 08-08-2011, 01:21 AM
  4. Black Ops-Zombies
    By lmccrack in forum T2G Students
    Replies: 6
    Last Post: 12-13-2010, 06:37 PM
  5. alpha and pre alpha
    By hassanboss in forum T2G Designer, General Discussions
    Replies: 2
    Last Post: 05-21-2010, 10:17 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •